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Showing posts with the label Sheridan Station

All Roads Lead to Sheridan Station...

Sheridan with 60 Billion people at TL 12 outnumbers the star-faring population (over TL 9) of the Even sub-sector by 60:1.  The three major conglomerates that run Sheridan are in constant competition, and are fighting proxy wars throughout in the Even subsector and beyond.   The Federation of Heron is pit vipers and small time criminal interests who all owe some form of allegiance to the conglomerates of Sheridan.   The Conglomerate primary business is moving shit tons of weapons to buyers across the entire Sector.  Safely tucked away in a far corner of Glimmerdrift Reaches, they are immune from the interstellar rivalries in the center of the Sector.  They have never faced any foes, as each conglomerate has information networks that cover almost every world in Glimmerdrift and beyond. Each conglomerate,  The Graboshki Trade Consortium ,  Yanadana Interstellar  and  Chellobhago Development Corp.  are sector spanning co...

The Competition: The Three Largest Independent Starship Yards in the Gateway Sector

  Sheridan has two primary competitors in the Gateway Sector: Haytch Dash Ten, usually abreviated H-10 : Glimmerdrift: Sosie (2124) and Galvestar : Gateway: Denkard (2008). H-10 Produces about 50% more ships than Sheridan and at a higher TL 14.  However H-10 is a Bureacracy, and the purchasing process can be excruciating and long, and not all governments are qualified buyers. Galvestar produces TL 11 ships, suitable for most purposes, but only had about a sixth of the capacity of Sheridan, and perhaps 10% of H-10s capacity.  Galvestar is ruled by a dictatorship which does not sell to governments that it finds idealogically offensive (at least not publicly). There are a few other Independent yards with less than 5% of Sheridan's shipbuilding capacity, in the Gateway Sector: Dover :    Gateway:    Ashton (2423) TL 10 - Dictatorship Tsavo :  Crucis Margin:  Bright Heavens (1125) TL 11 - Balkanized Aluudi :  Glimmerdrift:  Darkling (70...

Sheridan Station Gateway Campaign Background I

Based on my interpretation of Sheridan, IMTU (In My Traveler Universe), many roads in the Gateway Quadrant lead to Sheridan Station.  The players can be agents of a family, or on Sheridan working for any one of hundreds of employers.  Let me first establish a timeframe, the year is ~ 1004. About 101 years before the classic era, and 2 years after the end of the  Solomani Rim War .  Also ~ 14 years after Gateway To Destiny . Q1. What is the relationship between the Imperium and Sheridan? The Imperium had never had the local resources to tackle the Sheridan Conundrum.  Sheridan promotes free trade and is generally a neutral factor in any conflicts along the Imperial Border.  Its own fragmented corporate structure ensures that where one side "levels up" a competing family will "level up" any competitors, keeping a modicum of stability in any open conflicts.  If the Imperium is ever able to focus attention on the region, it might need to choose sides....

Introduction: Sheridan Station

 I've been working on a new Traveler Campaign during the Corona Virus and it's all sitting on my computer, doing no one else any good.  I saw another blog where a referee had posted an amazing amount of good material and I decided that I should put my modicum amount of medicore material into a blog for reference, for players and anyone else in the community who might be interested. What is Sheridan Station? Sheridan is a planet in the OTU (Official Traveler Universe) located in the Even Subsector of the Glimmerdrift Reaches Sector (0324).  Spinward of Sheridan is the Delphi Rift, 7 parscs Rimward of Sheridan is The Imperium Domain of Gateway.  Trailing and Coreward are numerous Non Aligned Human Worlds, States, Confederations and Unions. These are all customers or potential purchasers for Sheridan's numerous and enormous Tech Level 12 shipyards.  Sheridan Station is the hub of commercial and military shipbuilding activity that reaches out across the Glimmerdrift...